About

(02) About me

I'm a UI/UX Product Designer from Kharkiv with six years of experience across mobile apps and SaaS products. I bring structure to complex workflows and turn them into clear, intuitive user experiences for international startups.

From 2021 to 2026, I worked at TheRoom, a design agency, contributing to more than 20 digital products across different industries. My work ranged from designing products from the ground up to rethinking existing experiences, including large-scale platforms with 100–200 screens.

Working closely with clients, I helped shape project requirements, explore design directions, and turn business needs into practical solutions. My work extended beyond individual screens to include complex user flows, edge cases, and design systems that brought consistency to large products.

More about me
Portrait of Vlad Ostapenko

Services

(03) From idea to handoff

I turn early product ideas into clear user flows, intuitive interfaces, interactive prototypes, and design systems ready for development.

STAGE_01

[UX DESIGN]

Competitor research, user flows and wireframes that give every screen a clear purpose before visual design begins.

Flows · Wireframes

FILE: ux-design.fig

STAGE_02

[UI DESIGN]

Mobile and web interfaces with clear visual hierarchy, consistent spacing and carefully designed empty, loading and error states.

MOBILE · WEB

FILE: ui-design.fig

STAGE_03

[PROTOTYPING]

Interactive prototypes and transitions to test ideas early, refine interactions and show developers how things should work.

INTERACTIONS · TRANSITIONS

FILE: prototype.fig

STAGE_04

[DESIGN SYSTEMS]

Components, styles and Figma libraries with clear rules to keep products consistent and make new screens faster to build.

COMPONENTS · LIBRARIES

FILE: design-system.fig

Work

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